A 5 SEGUNDOS TRUQUE PARA CORE KEEPER GAMEPLAY

A 5 segundos truque para Core Keeper Gameplay

A 5 segundos truque para Core Keeper Gameplay

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Once you’ve crafted the cooking pot at the workbench, you can combine ingredients to make dishes that increase your speed, max health, and even make you glow while they fill your health bar back up.

Start digging through the walls around you, aiming for any shiny stuff. This will get you some dirt and ore, so craft your furnace at the workbench. That allows you to melt the copper ore to upgrade your pickaxe and craft a sword to take care of some of the slimes you might see nearby.

feels like a dungeon crawler that you’re creating. You gather materials by mining square tiles, and for most of the game, you’re surrounded by walls that conceal explorable areas.

Once you feel that you have solid equipment, you're going to want to start hunting for Glurch. Glurch is the first boss; it is a giant slime that is constantly jumping in place. You'll have to explore the area around the Core and listen for a slamming sound.

is gorgeous to watch as you run around with a torch, but if your hands are otherwise occupied, it can get pretty dark down there. Keep a little stock of torches on hand to light up areas you’re going to be spending time in.

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There are a ton of perks and quality of life improvements hiding in there — like increasing your mining speed, or decreasing food energy used by running — so you’ll want to get a jump on attaining them to make your adventure go a little smoother.

Chest is the only paintable item storage, as space efficiently as any later on. Adjacent workbenches pull directly from them.

It’s pitch dark, so you’ll need to plop down some torches, keep an eye out for glimmering deposits to crack open, and consult your slowly materializing map from time to time.

Salvage and Repair Station: Allows you to repair and reinforce your equipment in exchange for Scrap Parts. It can also be used to break down existing tools, weapons, and armor to get Scrap Parts. It's best to craft a few cheap tools and destroy them so you can repair your good tools.

It doesn’t get too bogged down with resources or recipes, and the farming/food situation is easy to handle. You also don’t have to worry about nagging in-game days or schedules. And there are pelo NPCs to fret over yet (just a couple of merchants). The main draw is exploration — that’s the strongest aspect so far.

Cartography Table - interacting stores mapping save data for that world, to share between multiple Core Keeper Gameplay players or different characters.

The melee (and ranged) combat system is fast and hard-hitting, and it gets the job done; I don’t really have any complaints. It’s more enjoyable than swatting down bats and mummies in Stardew Valley

Thread of Fate is found in a small eye shaped Desert scene. It's used to craft this Epic off-hand accessory that brings together the nove oracle cards.

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